Dimensional Imaging (DI4D™) is a world leading facial performance capture company established in 2003.
Working globally with organisations across the entertainment and research sectors, we develop and deliver high resolution 3D facial image capture and 4D facial performance capture systems, software and services.
Providing high fidelity facial data for triple A video games, movie and TV projects, and research work within the facial surgery, psychology, and orthodontics sectors, customers come back time and again for high quality facial performance capture.
We’ve updated our show reel to highlight some of the recent projects we’ve worked on using our Facial Performance Capture Systems.
Since 2003, DI4D’s Facial Performance Capture Systems have been used to deliver pioneering facial animation. From movies and TV, to video games and VR projects, DI4D’s technology delivers world-leading facial performance data.
From creating highly realistic facial animation for a pivotal scene in the Blade Runner 2049 movie, to providing high quality facial animation for the recently released ‘Far Cry 5’ video game trailers, take a look at it.
Sam Lake, Creative Director, Remedy Entertainment
Dr Rachael E. Jack, Institute of Neuroscience & Psychology, University of Glasgow
Michael Illingworth, Owner, Vine FX
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