Dimensional Imaging (DI4D™) will be exhibiting (booth #2.7) and hosting a workshop with Remedy Entertainment and Blur Studio at FMX 2016, taking place from 26-29th April 2016 at the Filmakademie Baden-Wuerttemberg in Stuttgart, Germany.
Attracting over 5,000 attendees, Art, Technology and Business meet at the FMX Conference on Animation, Effects, Games and Transmedia - Europe's most influential conference for digital entertainment. Taking place from 16:00 - 17:00 on Tuesday 26th April in the ‘Karlsruhe’ room, the workshop will be a great opportunity to hear two industry leaders discuss their experience of facial performance capture for digital doubles using DI4D technology for two high profile video games-
Welcome | Colin Urquhart, CEO | Dimensional Imaging (DI4D™)
Blur Studio's digital Angela Bassett as "Six" in Rainbow Six: Siege | Kevin Margo, Director | Blur Studio
Kevin will demonstrate how DI4D proved key to successfully recreating a digital performance by the high profile actor Angela Bassett in Blur's cinematics for Ubisoft's latest release.
Quantum Break Facial Animation Pipeline | Antti Herva, Lead Character Technical Artist | Remedy Entertainment
Antti will describe how Remedy incorporated 4D surface capture into its pipeline to create large volumes of in-game facial animation in Quantum Break.
Get in touch if you're going along and would like to meet us there.
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