DI4D facial performance capture software licenced for Quantum Break

DI4D SYSTEMS USED FOR IN-GAME ANIMATION ON QUANTUM BREAK

Remedy Entertainment licenses DI4D facial performance capture software for Quantum Break

Remedy Entertainment licensed Dimensional Imaging's 4D facial performance capture software for use in the development of its Xbox One title Quantum Break. The DI4D software is able to derive super high definition facial motion capture from an array of nine standard video cameras, without using markers, makeup or special illumination. Remedy will use the software to process facial performance capture in Quantum Break.

Sam Lake, Creative Director at Remedy said:

“Quantum Break was a hugely ambitious project that combined action and narrative components in a unique way to bring the characters to life. The only way to achieve the high quality of performance was to create highly realistic digital doubles of talented actors. By using Dimensional Imaging’s DI4D facial performance capture solution, combined with Remedy’s Northlight storytelling technology, we ensured that every nuance of the actors’ performances were captured on screen.”

Colin Urquhart, CEO of Dimensional Imaging said:

“We were delighted that Remedy used Dimensional Imaging’s DI4D PRO and DI4D HMC – head mounted camera - systems for facial performance capture in Quantum Break. This provides further evidence that our DI4D solution not only delivers the enhanced quality of facial performance capture required for ambitious next generation games, but that it also provides an efficient production ready pipeline."

Take a look at praise for Quantum Break's facial animation

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“The high fidelity of data delivered from their 4D system and quality of facial performance capture, ensured an extremely successful end result.”

Michael Illingworth, Owner, Vine FX

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